W dniu dzisiejszym została wydana poprawka do znakomitego moda Third Age: Total War, oznaczona numerkiem 3.1. Szczegóły w rozwinięciu.
Poprawione błędy:
- Dwarven Axethrowers crash
- Woodland Warriors missing axes
- Dunlending Clansmen wrong shield textures
- Spelling errors in several texts
- Balrog/Sauron crash when hit by flaming projectiles
- Messed up deployment of Black Gate (campaign)*
- Homeguard Cavalry missing secondary weapons (Thanks to the celt)
- Imladris Riders and Eldarinwë Lancers not recruitable
- High Elves General model errors
- Grey Company wrong unit card
- Added recruitment possibilities in villages
- Elendilmir description edited
- possible crash when Isengard was weakened fixed*
- Slave banner carrier missing texture
- Silvan Elves wrong bodyguards*
- Hobbit/Bandobras Archers missing textures
- ancillary error fixed
Inne zmiany:
- returned to old water (due to occasional technical issues)
- spiders slightly weakened
- slightly more start income for AI & Player*
- slightly more tax income for AI & Player
- slightly reduced morale bonus for AI
- re-added some positive/negative squalor effects in the character traits
Patch 3.1 jest w pełni kompatybilny z save’ami z poprzedniej wersji.
Zmiany oznaczone “*” zadziałają dopiero po rozpoczęciu nowej rozgrywki.
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